Armor

Equipment   —  Armor  —  Weapons  —  Goods and Services Armor - AP blocks damage, heavier armor and helmets incur penalties to skills.

Armor — Best 5AP, Heavy 4AP, Medium 3AP, Light 2AP, Meager 1AP

0-20% penalty to Physical skills & Agility

Helmet — light +1AP, heavy +2AP

15-50% penalty to Perception skills

Shield — Buckler 3AP, Light (pelte) 6AP, Medium (Targe) 12AP, Large (Aspis) 24AP

Armor, helms and shields are characterized by the following qualities:

AP: Armor points represent the protective quality of a piece of armor. Whenever an attack is successful, the damage it deals is reduced by the total AP of the victim. A shield only reduces damage if it is used to block.

ENC: The weight and bulk of the armor. See Derived Attributes for more details on Encumbrance and its effects on adventurers.

Skill Penalty: Armor incurs additional specific skill penalties to the wearer. Body armor affects the whole Physical skill group as well as the Agility characteristic roll. Helms affect all Perception skills.

Cost: The average cost in drachma to purchase this armor. Breastplate: Covering only the torso, a breastplate is made up of one or more plates of metal held together with buckles and straps. Different styles include some chain or pteruges covering the abdomen, as well as armored boots.

Bronze Cuirass: A breastplate of bronze molded into a muscled torso shape, leather pteruges hang at the bottom edge and it often includeds bronze greaves.

Bronze Lamellar: A heavy suit of armor made of parallel rows of small bronze plates woven together with fine cord.

Bronze Spolas: A medium armor of linen lined with bronze scales which wraps around the torso, over each shoulder and hangs down with a short skirt of pteruges.

Chainmail: A very heavy armor of interwoven iron rings.

Dendra Panoply: A unique, heavy armor of large, layered bronze plates covering the torso and shoulders. A collar of metal rises above the chin and several long plates form a heavy skirt in front and back. With a pair of greaves, it is difficult to find a suit of armor more protective, or bulky.

Helm, heavy: Usually a full head and neck-covering metal helmet, this helm provides great protection but severely hampers the senses. Common styles include the hoplite’s elegant, horse-hair crested helm as well as the eastern skullcap with a chain veil.

Helm, light: Usually an open-faced helm of metal or layered leather and bone, this helm protects the skull but not the face or neck, and allows a modicum of situational awareness.

Hide: An assortment of animal hide, typically little more than a sheepskin wrapped over the torso.

Leather Cap: A hat of hardened leather.

Leather Cuirass: A chestpiece of cuirboulli leather similar in style to the bronze cuirass with a set of leather pteruges and metal greaves.

Leather Lamellar: A medium suit of armor made of parallel rows of small leather plates woven together with fine cord.

Linen Spolas: A lightweight armor of linen that wraps around the torso, over each shoulder and hangs down with a short skirt of pteruges.

Quilted Tunic: A tunic of thick quilted linen or wool. The quilted tunic can be layered with other armors.